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Season 2 — Harbor Expansion · live now

Build an empire
from one coffee shop

A Web3 tycoon game where every NFT does a job. Hire workers, upgrade equipment, claim land, run a fleet — and grow a business network you genuinely own, on-chain.

Utility NFT types
7Utility NFT types
Businesses running
42K+Businesses running
Active tycoons
18K+Active tycoons
Shop · Tier 1
Downtown Espresso2/2 workers · 1/1 gear
Producing68%
+310 $MINE / day
Worker
Mira SatoHead Chef · Epic
SPD82QLT94STA71
Land · Harbor
4 / 8 plots3.1× traffic
Empire yield
12,480$MINE claimable18.4%
  • NFT = OWNERSHIP
  • NFT = UTILITY
  • NFT = YOUR BUSINESS
  • BUILD · UPGRADE · EXPAND
  • PLAY TO OWN
Gameplay

A loop that compounds

Seven steps, and step seven feeds straight back into step one. Nothing here is idle-tap filler — every action spends something and produces something.

  1. Buy NFT

    Mint or buy a Shop NFT on the marketplace. That deed is your entry point.

  2. Build Business

    Slot in workers and equipment, set the shift, and open the doors.

  3. Earn Resources

    Production runs on a real clock. Claim $MINE and raw materials as they accrue.

  4. Upgrade

    Spend resources to craft better equipment and push your shop to the next tier.

  5. Expand

    Buy Land, open a second location, and add vehicles to link them together.

  6. Trade

    List any asset on the marketplace. Workers, parts and deeds all hold value.

  7. Compete

    Climb the seasonal leaderboard for rewards, rare drops and DAO weight.

  8. …back to 01

    Bigger shop, better workers, higher yield. Every pass through the loop raises the floor.

Utility NFT

Seven asset classes, each with a job

Remove any one of these and something in your business stops working. That is the whole design brief — the token is the mechanic, not a picture bolted onto one.

An NFT you can’t use
is just a receipt.

Utility

Shop NFT

Own and run your business

The core asset. Every shop produces resources on a real timer, holds worker and equipment slots, and carries its upgrade history on-chain.

Base yield
120–24K/day
Tiers
5
Upgradeable
Yes
Utility

Worker NFT

Hire staff with different skills

Barista, chef, manager, engineer — each has a skill class, a stamina pool, and a salary. Match the right worker to the right shop and output compounds.

Skill classes
9
Stamina
Regenerates
Salary
Paid in $MINE
Utility

Equipment NFT

Boost business performance

Espresso machines, kitchen lines, server racks. Equipment applies a flat multiplier to output and wears down — repair it or craft a better one.

Output boost
+8% – +145%
Durability
Repairable
Craftable
Yes
Utility

Land NFT

Unlock new locations

Land decides your foot traffic. High-demand districts cost more but multiply every shop built on them, and plots can be leased to other players.

Regions
6
Traffic mult.
1.1× – 3.4×
Leasable
Yes
Utility

Vehicle NFT

Expand operational reach

Move goods between your locations, fulfil delivery contracts, and cut restock time. Fleet size is what turns several shops into one network.

Capacity
40 – 900 units
Range
1 – 6 regions
Fuel
$MINE
Utility

Mystery Box NFT

Discover rare assets

A sealed, tradeable box with a published drop table. Open it for anything from a spare part to a Mythic corner-lot deed — odds are verifiable on-chain.

Drop table
Public
Randomness
VRF-verified
Mythic odds
0.4%
Utility

Character NFT

Build and upgrade your tycoon

You, in-game. Levels up from every action, carries perk trees for negotiation, logistics and crafting, and gates the highest business tiers.

Max level
60
Perk trees
3
Soulbound
Optional
The ladder

Coffee Shop to Global Empire

Five business tiers, each one a real upgrade path rather than a cosmetic rank. Every tier raises your output ceiling, opens new slots, and unlocks systems the tier below cannot touch.

Upgrades are permanent and travel with the NFT when you sell it.

  • T1

    Coffee Shop

    Your first door. One counter, two hands, and a queue that never quite ends.

    Entry
    0.05 ETH
    Yield
    120/day
    • Worker slots2
    • Equipment1
    • Land

    Unlocks: crafting bench, daily contracts

  • T2

    Restaurant

    Bigger kitchen, bigger margins. Shift scheduling starts to matter here.

    Entry
    0.18 ETH
    Yield
    480/day
    • Worker slots5
    • Equipment3
    • Vehicles1

    Unlocks: supply chain, worker specialisation

  • T3

    Hotel

    Occupancy becomes the game. Location multipliers finally pay for themselves.

    Entry
    0.60 ETH
    Yield
    1,750/day
    • Worker slots12
    • Equipment6
    • Land plots1

    Unlocks: Land NFT staking, regional demand events

  • T4

    Corporation

    You stop running shops and start running managers. Delegation is the upgrade.

    Entry
    2.10 ETH
    Yield
    6,400/day
    • Worker slots40
    • Equipment18
    • Land plots4

    Unlocks: subsidiaries, bulk crafting, treasury

  • T5

    Global Empire

    Multi-region operations, seasonal wars, and a seat at the governance table.

    Entry
    7.50 ETH
    Yield
    24,000/day
    • Worker slots
    • Equipment
    • Regions6

    Unlocks: DAO voting, season rewards, empire alliances

Economy

Four resources, one closed loop

Everything produced is eventually consumed. That is what keeps a play-to-own economy from turning into a faucet.

$MINE

Core currency

Earned from production. Pays salaries, crafting fees and upgrades.

Materials

Crafting input

Steel, beans, textiles. Produced by shops, consumed by the crafting bench.

Blueprints

Recipes

Unlock higher-tier equipment. Dropped by contracts and Mystery Boxes.

Reputation

Soulbound score

Non-transferable. Gates premium land auctions and seasonal brackets.

Sources

  • Production
  • Contracts
  • Mystery Box
  • Land leases

Sinks

  • Salaries
  • Repairs
  • Crafting
  • Tier upgrades
Marketplace

Every asset is tradeable

Shops, staff, machines, deeds and vehicles all carry their stats and upgrade history with them. Price discovery happens on utility, not on hype.

View all listings
RareHot

Downtown Espresso Bar

Shop

310 $MINE / day

A40xA4…9F2c

Price0.42ETH02h 35m 30s
Place a bid
Epic

Head Chef — Mira Sato

Worker

+34% kitchen output

7B0x7B…14aE

Price0.86ETH05h 12m 04s
Place a bid
Legendary

Industrial Roaster Mk III

Equipment

+78% brew speed

1C0x1C…88bD

Price1.24ETH11h 47m 19s
Place a bid
MythicHot

Harbor District — Plot 14

Land

3.1× traffic multiplier

F00xF0…5d31

Price3.90ETH00h 58m 42s
Place a bid
Common

Cargo Van — Series 7

Vehicle

120 units capacity

330x33…c7A9

Price0.09ETH08h 21m 55s
Place a bid
Epic

Tycoon Avatar — Lv. 38

Character

Logistics perk tree II

9E0x9E…0b6F

Price1.67ETH03h 09m 27s
Place a bid
Competition

Season leaderboard, real stakes

Net worth is measured across every asset you hold and every business you operate. Seasons reset the bracket, not your empire.

Prize pool

420,000 $MINE

Season ends

18d 04h

  • 01KAkaizen.eth0xA4…9F2c1.42M$MINE+12.4%
  • 02NONoctuaLabs0x7B…14aE1.18M$MINE+8.1%
  • 03SOsora_builds0x1C…88bD902K$MINE-2.3%
  • 04BABaristocracy0xF0…5d31774K$MINE+19.6%
  • 05HOhollow.mint0x33…c7A9531K$MINE+4.0%

Ranked by total net worth · updated every 10 minutes

Full standings
Roadmap

Shipping in four phases

Systems land in the order that keeps the economy stable — production first, then trading, then expansion, then governance.

  1. Phase 01Shipped

    Foundation

    • Genesis Shop NFT mint
    • Worker & Equipment contracts audited
    • Core production loop live on testnet
  2. Phase 02In progress

    Economy

    • $MINE token + in-game sinks
    • Marketplace with royalties
    • Crafting bench & blueprints
  3. Phase 03Planned

    Expansion

    • Land auctions across 6 regions
    • Vehicle fleets & delivery contracts
    • Seasonal leaderboard with prize pool
  4. Phase 04Planned

    Empire

    • Guild alliances & territory wars
    • DAO governance over emissions
    • Mobile client
FAQ

Questions, answered straight

If something is still unclear, the Discord has a channel for new tycoons and someone is usually awake in it.

  • What actually makes these NFTs "utility" NFTs?

    Every asset does a job inside the simulation. A Shop produces on a timer, a Worker adds a skill multiplier, Equipment raises output, Land sets your traffic multiplier. Remove the NFT and the business stops producing — the token is the mechanic, not a picture attached to one.

  • Do I need crypto experience to start?

    No. You can sign in with an email and we create a wallet for you in the background. Connecting an existing wallet is optional, and you can export your keys at any point.

  • How much does it cost to begin?

    A Tier 1 Coffee Shop starts around 0.05 ETH on the marketplace. There is also a free trial shop that lets you run the full production loop for seven days before you buy anything.

  • Can I sell a business I already upgraded?

    Yes. Upgrade history, installed equipment and assigned workers travel with the Shop NFT, which is why upgraded shops trade at a premium. You can also unbundle and sell the parts separately.

  • What stops the economy from inflating?

    $MINE is burned by salaries, repairs, crafting and tier upgrades, and emissions taper each season. The DAO votes on the emission curve from Phase 04 onward.

  • Which chain are you on?

    An Ethereum L2 for low fees and fast confirmations, with contracts audited before each major release. Bridging is handled in-app.

Your first shop is waiting

Run the full production loop free for seven days. Keep what you earn, buy in when the numbers make sense — no wallet needed to start.